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I build AI product systems end to end: frontend UX, backend product state, local/hosted inference boundaries, character runtime design, docs, demos, and launch packaging.

Current focus: Rally by Phantasy as the AI-native character product, Phantasy as the internal engine, and LLM gameplay systems as AI entertainment proof.

Featured Projects

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  • Rally — AI-native interactive character experience with Live2D, browser-local chat posture, memory, progression, dates, and paid-alpha rails. [ App / GitHub ]
  • Phantasy — Internal character runtime for Rally: identity, memory, tools, workflows, approvals, and operator surfaces. [ GitHub ]
  • LLM Plays Fire Emblem — AI gameplay harness for Fire Emblem: emulator state, LLM decision loops, tactical context, commentary, and a real-time dashboard. [ GitHub / Site ]

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